Zadaj pytanie na naszym forum
Przeglądaj kategorie
Forum
Witaj, nieznajomy!
Rejestracja
Odzyskaj hasło
Łączna ilość opcodów:
1758
Opisane opcody:
463
044B:
actor $PLAYER_ACTOR on_foot
0457:
player $PLAYER_CHAR aiming_at_actor 101@
0458:
player $PLAYER_CHAR aiming_at_object $1754[0]
0471:
actor $PLAYER_ACTOR near_object_in_rectangle $2727 radius 50.0 50.0 sphere 0
0472:
actor $PLAYER_ACTOR near_object_in_rectangle 0@ radius 5.0 5.0 sphere 0 on_foot
0474:
actor $PLAYER_ACTOR near_object_in_cube 51@ radius 15.0 15.0 4.0 flag 0
0475:
actor $PLAYER_ACTOR near_object_in_cube 117@(34@,7i) radius 1.5 1.5 1.5 flag 0 on_foot
047A:
actor $PLAYER_ACTOR driving_bike
0480:
actor 131@(52@,6i) looking_at_death_of_actor_pedtype 25
0488:
model #TAXI exists // versionA
048C:
pickup_at -2182.652 -247.3813 36.4 available_to_be_picked_up
0491:
actor $PLAYER_ACTOR has_weapon 46
0495:
car 78@ burning
0496:
tire 2 on_car 34@ deflated
04A3:
$CURRENT_TOWN_NUMBER == 1 // $ == any
04A4:
17@ == 3 // @ == any
04A7:
actor $PLAYER_ACTOR driving_boat
04A9:
actor 395@(253@,16i) driving_heli
04AB:
actor 395@(253@,16i) driving_plane
04AD:
actor $PLAYER_ACTOR in_water
04B0:
$var > 4 // $ > any
04B1:
2@ > 4.0 // @ > any
04B2:
6 > $var // any > $
04B3:
1243 > 44@ // any > @
04B4:
$var >= 410.3 // $ >= any
Poprzedni
3
4
5
6
7
8
9
10
11
12
...
14
Następny
Created & Powered by
MakG
Wszelkie prawa zastrzeżone