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Łączna ilość opcodów:
1758
Opisane opcody:
463
00E1:
player 0 pressed_key 19
00EC:
actor $PLAYER_ACTOR sphere 0 near_point 1812.369 -1929.922 radius 80.0 80.0
00ED:
actor $PLAYER_ACTOR sphere 0 near_point 2043.68 -1635.73 radius 4.0 4.0 on_foot
00EE:
actor $PLAYER_ACTOR sphere 0 near_point 2067.4 -1831.2 radius 15.0 15.0 in_car
00EF:
actor 72@ 0 near_point 2196.239 -1191.459 radius 2.0 2.0 stopped
00F0:
actor 87@ 0 near_point 2175.29 -2259.22 radius 3.0 3.0 stopped_on_foot
00F1:
actor $PLAYER_ACTOR sphere 0 near_point 540.0 2000.0 stopped_in_car
00F2:
actor 67@ near_actor $PLAYER_ACTOR radius 20.0 20.0 0
00F3:
actor $PLAYER_ACTOR near_actor 15@ radius 2.0 2.0 0 on_foot
00F4:
actor 34@ near_actor $PLAYER_ACTOR radius 6.0 6.0 sphere 0 in_car
00FE:
actor $PLAYER_ACTOR sphere 0 in_sphere 658.0068 -1866.313 4.4537 radius 15.0 15.0 15.0
00FF:
actor $PLAYER_ACTOR sphere 0 in_sphere $X_JOHNSON_HOUSE $Y_JOHNSON_HOUSE $Z_JOHNSON_HOUSE radius 1.0 1.0 2.0 on_foot
0100:
actor $PLAYER_ACTOR in_sphere 1793.068 -1904.254 12.3989 radius 4.0 4.0 4.0 sphere 1 in_car
0101:
actor $PLAYER_ACTOR in_sphere 10@ 11@ 12@ radius 5.0 5.0 3.0 sphere 0 stopped
0102:
actor $PLAYER_ACTOR in_sphere 2468.8 -1278.2 29.1 radius 1.2 1.2 3.0 sphere 1 stopped_on_foot
0103:
actor $PLAYER_ACTOR in_sphere -1577.942 52.6333 16.3281 radius 4.0 4.0 6.0 sphere 0 stopped_in_car
0104:
actor $PLAYER_ACTOR near_actor 1@ radius 15.0 15.0 15.0 sphere 0
0105:
actor $PLAYER_ACTOR near_actor 102@(42@,9i) radius 5.0 5.0 2.0 sphere 0 on_foot
0106:
actor $PLAYER_ACTOR near_actor 71@ radius 15.0 15.0 15.0 sphere 0 in_car
010A:
player $PLAYER_CHAR money > 461@
010F:
player $PLAYER_CHAR wanted_level > 0
0112:
wasted_or_busted // mission only
0117:
player $PLAYER_CHAR wasted
0118:
actor 0@ dead
0119:
car 0@ wrecked
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