Temat:
[Problem]Moje początki - parę pytań
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Napisano dnia: 2013-02-11 18:58:59
Ok już rozumiem :)
Tylko nie wiem jak napisać tutaj skrawek, aby działał If
jeśli wejdę w marker to zniknie on z mapy i odpali się misja
Przed chwila edytowalem, byl marker ale jak wszedlem to nic,
teraz jeszcze tez inaczej zrobilem ale crash jest po wczytywaniu gry
Btw. fajny ten program code generator :),wszystko pod reka ;p.
Przydala by sie aktualizacja z cutscenkami i dialogami audio.
Tylko nie wiem jak napisać tutaj skrawek, aby działał If
jeśli wejdę w marker to zniknie on z mapy i odpali się misja
Kod:
// This file was decompiled using sascm.ini published by Seemann (http://sannybuilder.com/files/SASCM.rar) on 13.10.2007
{$VERSION 3.1.0027}
{$CLEO .cs}
//-------------MAIN---------------
0000: NOP
:NONAME_70
wait 0
if
$MARKER = Marker.CreateIconAndSphere(56, 1982.534, -2266.046, 4.7609)
0103: actor $PLAYER_ACTOR in_sphere 1982.534 -2266.046 4.7609 radius 3.0 3.0 3.0 sphere 0 stopped_in_car
else_jump @NONAME_76
:NONAME_76
wait 0
Marker.Disable($MARKER)
if
else_jump @NONAME_132
Marker.Disable($MARKER)
0A94: start_custom_mission "MISSIONS\MISJA1"
wait 0
jump @NONAME_139
:NONAME_132
jump @NONAME_76
:NONAME_139 // Note: a jump to this label will crash the game
{$VERSION 3.1.0027}
{$CLEO .cs}
//-------------MAIN---------------
0000: NOP
:NONAME_70
wait 0
if
$MARKER = Marker.CreateIconAndSphere(56, 1982.534, -2266.046, 4.7609)
0103: actor $PLAYER_ACTOR in_sphere 1982.534 -2266.046 4.7609 radius 3.0 3.0 3.0 sphere 0 stopped_in_car
else_jump @NONAME_76
:NONAME_76
wait 0
Marker.Disable($MARKER)
if
else_jump @NONAME_132
Marker.Disable($MARKER)
0A94: start_custom_mission "MISSIONS\MISJA1"
wait 0
jump @NONAME_139
:NONAME_132
jump @NONAME_76
:NONAME_139 // Note: a jump to this label will crash the game
Przed chwila edytowalem, byl marker ale jak wszedlem to nic,
teraz jeszcze tez inaczej zrobilem ale crash jest po wczytywaniu gry
Kod:
// This file was decompiled using sascm.ini published by Seemann (http://sannybuilder.com/files/SASCM.rar) on 13.10.2007
{$VERSION 3.1.0027}
{$CLEO .cs}
//-------------MAIN---------------
0000: NOP
:NONAME_70
wait 0
if and
$MARKER = Marker.CreateIconAndSphere(56, 1982.534, -2266.046, 4.7609)
0103: actor $PLAYER_ACTOR in_sphere 1982.534 -2266.046 4.7609 radius 3.0 3.0 3.0 sphere 0 stopped_in_car
jf @NONAME_76
gosub @NONAME_76
return
:NONAME_76
wait 5
jump @NONAME_80
:NONAME_80
Marker.Disable($MARKER)
0A94: start_custom_mission "MISSIONS\MISJA1"
wait 0
jump @NONAME_139
:NONAME_132
jump @NONAME_76
:NONAME_139 // Note: a jump to this label will crash the game
{$VERSION 3.1.0027}
{$CLEO .cs}
//-------------MAIN---------------
0000: NOP
:NONAME_70
wait 0
if and
$MARKER = Marker.CreateIconAndSphere(56, 1982.534, -2266.046, 4.7609)
0103: actor $PLAYER_ACTOR in_sphere 1982.534 -2266.046 4.7609 radius 3.0 3.0 3.0 sphere 0 stopped_in_car
jf @NONAME_76
gosub @NONAME_76
return
:NONAME_76
wait 5
jump @NONAME_80
:NONAME_80
Marker.Disable($MARKER)
0A94: start_custom_mission "MISSIONS\MISJA1"
wait 0
jump @NONAME_139
:NONAME_132
jump @NONAME_76
:NONAME_139 // Note: a jump to this label will crash the game
Btw. fajny ten program code generator :),wszystko pod reka ;p.
Przydala by sie aktualizacja z cutscenkami i dialogami audio.
___________________
http://dawidsaworski.blogspot.com/
:)