Napisano dnia: 2011-12-27 20:54:18
Witam. Piszę skrypt CLEO w którym tworzę ludzi w pewnym miejscu. Otóż problem jaki u mnie występuje jest taki, że zamiast siedemnastu aktorów, na miejscu w którym mają stać, jest tylko dwóch aktorów. Oto kod:
Kod:
// This file was decompiled using sascm.ini published by Seemann (http://sannybuilder.com/files/SASCM.rar) on 13.10.2007
{$VERSION 3.1.0027}
{$CLEO .cs}
//-------------MAIN---------------
0000: NOP
thread 'HOOLIGANS'
:petla
wait 10
if
Player.Defined($PLAYER_CHAR)
jf @petla
//-----MOJA-----EKIPA
Model.Load(#WBDYG2)
Model.Load(180)
Model.Load(188)
Model.Load(19)
Model.Load(21)
Model.Load(29)
Model.Load(30)
Model.Load(96)
//-----EKIPA-----WROGA
Model.Load(202)
Model.Load(23)
Model.Load(66)
Model.Load(73)
Model.Load(67)
Model.Load(#MALE01)
Model.Load(#WMYRI)
Model.Load(#WMYAMMO)
Model.Load(#WMYCLOT)
038B: load_requested_models
0A40: $MARKER = create_entrance_marker_at 2714.8955 -2396.4185 13.8328 color 14
$IKONA = Marker.CreateIconAndSphere(23, 2714.8955, -2396.4185, 13.6328)
:petla2
wait 10
if
Model.Available(#WBDYG2)
jf @petla2
//-----MOJA-----EKIPA
1@ = Actor.Create(CivMale, #WBDYG2, 2765.6138, -2434.1934, 13.4570)
2@ = Actor.Create(CivMale, 180, 2764.0647, -2434.3650, 13.4741)
3@ = Actor.Create(CivMale, 188, 2762.6746, -2433.8330, 13.4947)
4@ = Actor.Create(CivMale, 19, 2761.4758, -2433.3054, 13.5190)
5@ = Actor.Create(CivMale, 21, 2759.5132, -2432.7820, 13.5109 )
6@ = Actor.Create(CivMale, 29, 2757.9795, -2432.6147, 13.4918 )
7@ = Actor.Create(CivMale, 30, 2756.9932, -2432.4155, 13.4812)
8@ = Actor.Create(CivMale, 96, 2755.7820, -2458.6401, 13.6432)
//-----EKIPA-----WROGA
9@ = Actor.Create(CivMale, 202, 2757.3037, -2459.0500, 13.4740)
10@ = Actor.Create(CivMale, 23, 2758.5618, -2459.6624, 13.5098)
11@ = Actor.Create(CivMale, 66, 2759.6221, -2459.8154, 13.5408)
12@ = Actor.Create(CivMale, 73, 2760.9158, -2460.1355, 13.5659)
13@ = Actor.Create(CivMale, 67, 2762.1863, -2460.0186, 13.5515)
14@ = Actor.Create(CivMale, #MALE01, 2763.6538, -2461.0393, 13.5218)
15@ = Actor.Create(CivMale, #WMYRI, 2765.0916, -2461.4036, 13.4926)
16@ = Actor.Create(CivMale, #WMYAMMO, 2765.6138, -2434.1934, 13.4570)
17@ = Actor.Create(CivMale, #WMYCLOT, 2766.4429, -2461.6106, 13.6432)
0A93: end_custom_thread
{$VERSION 3.1.0027}
{$CLEO .cs}
//-------------MAIN---------------
0000: NOP
thread 'HOOLIGANS'
:petla
wait 10
if
Player.Defined($PLAYER_CHAR)
jf @petla
//-----MOJA-----EKIPA
Model.Load(#WBDYG2)
Model.Load(180)
Model.Load(188)
Model.Load(19)
Model.Load(21)
Model.Load(29)
Model.Load(30)
Model.Load(96)
//-----EKIPA-----WROGA
Model.Load(202)
Model.Load(23)
Model.Load(66)
Model.Load(73)
Model.Load(67)
Model.Load(#MALE01)
Model.Load(#WMYRI)
Model.Load(#WMYAMMO)
Model.Load(#WMYCLOT)
038B: load_requested_models
0A40: $MARKER = create_entrance_marker_at 2714.8955 -2396.4185 13.8328 color 14
$IKONA = Marker.CreateIconAndSphere(23, 2714.8955, -2396.4185, 13.6328)
:petla2
wait 10
if
Model.Available(#WBDYG2)
jf @petla2
//-----MOJA-----EKIPA
1@ = Actor.Create(CivMale, #WBDYG2, 2765.6138, -2434.1934, 13.4570)
2@ = Actor.Create(CivMale, 180, 2764.0647, -2434.3650, 13.4741)
3@ = Actor.Create(CivMale, 188, 2762.6746, -2433.8330, 13.4947)
4@ = Actor.Create(CivMale, 19, 2761.4758, -2433.3054, 13.5190)
5@ = Actor.Create(CivMale, 21, 2759.5132, -2432.7820, 13.5109 )
6@ = Actor.Create(CivMale, 29, 2757.9795, -2432.6147, 13.4918 )
7@ = Actor.Create(CivMale, 30, 2756.9932, -2432.4155, 13.4812)
8@ = Actor.Create(CivMale, 96, 2755.7820, -2458.6401, 13.6432)
//-----EKIPA-----WROGA
9@ = Actor.Create(CivMale, 202, 2757.3037, -2459.0500, 13.4740)
10@ = Actor.Create(CivMale, 23, 2758.5618, -2459.6624, 13.5098)
11@ = Actor.Create(CivMale, 66, 2759.6221, -2459.8154, 13.5408)
12@ = Actor.Create(CivMale, 73, 2760.9158, -2460.1355, 13.5659)
13@ = Actor.Create(CivMale, 67, 2762.1863, -2460.0186, 13.5515)
14@ = Actor.Create(CivMale, #MALE01, 2763.6538, -2461.0393, 13.5218)
15@ = Actor.Create(CivMale, #WMYRI, 2765.0916, -2461.4036, 13.4926)
16@ = Actor.Create(CivMale, #WMYAMMO, 2765.6138, -2434.1934, 13.4570)
17@ = Actor.Create(CivMale, #WMYCLOT, 2766.4429, -2461.6106, 13.6432)
0A93: end_custom_thread