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Łączna ilość opcodów:
1758
Opisane opcody:
463
Aktorzy -
Opcody związane bezpośrednio z aktorami.
009A:
2@ = create_actor_pedtype 4 model #MALE01 at 0.0 0.0 0.0
009B:
destroy_actor 18@
00A0:
store_actor $PLAYER_ACTOR position_to $TEMPVAR_FLOAT_1 $TEMPVAR_FLOAT_2 $TEMPVAR_FLOAT_3
00A1:
put_actor $PLAYER_ACTOR at 345.5621 306.2212 998.4484
00A3:
actor $PLAYER_ACTOR sphere 0 in_rectangle_cornerA 2037.536 2365.373 cornerB 2117.177 2483.922
00A4:
actor $PLAYER_ACTOR sphere 0 in_cube_cornerA 2782.693 -1921.125 11.7984 cornerB 2746.098 -1993.905 16.9599
00DB:
actor $PLAYER_ACTOR in_car 22@
00DD:
actor $PLAYER_ACTOR driving_car_with_model #AMBULAN
00DF:
actor $PLAYER_ACTOR driving
00EC:
actor $PLAYER_ACTOR sphere 0 near_point 1812.369 -1929.922 radius 80.0 80.0
00ED:
actor $PLAYER_ACTOR sphere 0 near_point 2043.68 -1635.73 radius 4.0 4.0 on_foot
00EE:
actor $PLAYER_ACTOR sphere 0 near_point 2067.4 -1831.2 radius 15.0 15.0 in_car
00EF:
actor 72@ 0 near_point 2196.239 -1191.459 radius 2.0 2.0 stopped
00F0:
actor 87@ 0 near_point 2175.29 -2259.22 radius 3.0 3.0 stopped_on_foot
00F1:
actor $PLAYER_ACTOR sphere 0 near_point 540.0 2000.0 stopped_in_car
00F2:
actor 67@ near_actor $PLAYER_ACTOR radius 20.0 20.0 0
00F3:
actor $PLAYER_ACTOR near_actor 15@ radius 2.0 2.0 0 on_foot
00F4:
actor 34@ near_actor $PLAYER_ACTOR radius 6.0 6.0 sphere 0 in_car
00FE:
actor $PLAYER_ACTOR sphere 0 in_sphere 658.0068 -1866.313 4.4537 radius 15.0 15.0 15.0
00FF:
actor $PLAYER_ACTOR sphere 0 in_sphere $X_JOHNSON_HOUSE $Y_JOHNSON_HOUSE $Z_JOHNSON_HOUSE radius 1.0 1.0 2.0 on_foot
0100:
actor $PLAYER_ACTOR in_sphere 1793.068 -1904.254 12.3989 radius 4.0 4.0 4.0 sphere 1 in_car
0101:
actor $PLAYER_ACTOR in_sphere 10@ 11@ 12@ radius 5.0 5.0 3.0 sphere 0 stopped
0102:
actor $PLAYER_ACTOR in_sphere 2468.8 -1278.2 29.1 radius 1.2 1.2 3.0 sphere 1 stopped_on_foot
0103:
actor $PLAYER_ACTOR in_sphere -1577.942 52.6333 16.3281 radius 4.0 4.0 6.0 sphere 0 stopped_in_car
0104:
actor $PLAYER_ACTOR near_actor 1@ radius 15.0 15.0 15.0 sphere 0
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